Medieval Strategy Games
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This is a comprehensive index of turn-based strategyvideo games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. The table can be sorted by clicking on the small boxes next to the column headings.
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Legend[edit]
Beside the hack and slash type of gameplay, medieval games can also offer endless hours of strategizing, commanding huge armies and finally conquering rival territories. Explore Strategy games tagged Medieval on itch.io Find Strategy games tagged Medieval like Halfling Tycoon: Fantasy, Feud, Royals, Age of Conquest IV, Catadel Demo on itch.io, the indie game hosting marketplace. This medieval strategy games has also and expansion called “Conquerors” which was released in 2000. Age of Empires 2 focuses like allmost every other RTS game, on gathering resources, creating armies and destroying your opponents units and buildings, as you “advance” through the medieval ages. Besiege is a physics based building game in which you construct medieval siege engines and lay waste to immense fortresses and peaceful hamlets. Build a machine which can crush windmills, wipe out battalions of brave soldiers and transport valuable resources, defending your creation against cannons, archers and whatever else the. A grand strategy game set in the Middle Ages, Crusader Kings 2 allows the player to control a Medieval dynasty from 1066 to 1453. The main goal is to become as successful as possible and make a name for your house; actions such as the strategic use of war, marriages and assassinations being necessary and even encouraged. Time to conquer the best strategy games on the PC, from the finest RTS to the greatest turn-based strategy, as picked by PCGamesN. From the all-encompassing broad strokes of the Civilization series to the individually rendered blades of the Total War games, and not to forget the far-flung fantasy tech of StarCraft – strategy games are as diverse as they come. DarkAgeWars is a free to play medieval strategy game. Set in medieval Europe one must develop their kingdom and conquer enemy foe to build a massive empire. It's up to the player to construct their infrastructure, develop their kingdom's economy and build a mighty military force to expand across a map of Europe.
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List[edit]
Year | Game | Developer | Setting | Platform | Notes |
---|---|---|---|---|---|
1976 | Microchess | Peter R. Jennings | Abstract | APPII, ATR | Chess |
1977 | Empire | Walter Bright | Abstract | BBS, MAIN | Turn based strategy. Original version. |
1978 | Sargon (chess) | Kathe and Dan Spracklen | Abstract | APPII, DOS, MAC | Chess |
1982 | Utopia | Don Daglow | Modern | INT | Timed turns. |
1982 | Feudal | Steve Estvanik | Fantasy | MAIN | Strategy, timed turns. |
1983 | Archon: The Light and the Dark | Free Fall | Fantasy | AMI, APPII, ATR, C64, CPC, DOS, NES, ZX | Fast-action battles. |
1983 | Artillery Duel | Xonox | Abstract | ATR26, C64, CLV, VIC20 | Artillery game. |
1983 | Reach for the Stars | SSG | Sci-fi | AMI, APPII, MAC, C64, DOS | 4X game. |
1983 | M.U.L.E. | Ozark Softscape | Sci-fi | ATR, APPII, C64, DOS, NES, MSX | Resource strategy. |
1983 | Nobunaga's Ambition | Koei | Historical | GB, GEN, MSX, NES, SNES | Grand strategy. First title in the series. |
1984 | Archon II: Adept | Jon Freeman, Paul Reiche III, Anne Westfall | Fantasy | AMI, APPII, ATR, C64, CPC, NES, ZX | Fast-action battles. Sequel to Archon: The Light and the Dark. |
1984 | Colossus Chess | Martin Bryant | Abstract | AMI, APPII, ATR, C64, DOS, MSX, ST, ZX | Chess |
1984 | Incunabula | Steve Estvanik | Historical | DOS | 4X game. Based on Avalon Hill's board game, Civilization. |
1984 | Nebula | Julian Gollop | Sci-fi | ZX | Turn-based strategy. |
1985 | Theatre Europe | Sean Pearce, David Bolton | Historical | ZX, CPC, C64, MSX, ATR | Turn-based with optional action elements. |
1985 | Romance of the Three Kingdoms | Koei | Historical | AMI, DOS, FM7, GB, GBC, MOBI, MSX, NES, PC88, SNES, WS, X1 | Grand strategy. First title in the series. |
1985 | Strategic Conquest | Peter Merrill, Delta Tao | Historical | APPII, MAC | 4X game. |
1986 | Chessmaster | David Kittinger | Abstract | DOS, GB, MAC, NES, PS1, PS2, PSP, VIC20, WIN, WIN3X, WIN9X, Xbox | Chess |
1986 | Lords of Conquest | Eon | Fantasy | APPII, ATR, C64, DOS, ST | Based on the board game, Borderlands. |
1987 | Anacreon: Reconstruction 4021 | Thinking Machines | Sci-fi | DOS | 4X game. |
1987 | Empire: Wargame of the Century | Walter Bright, Mark Baldwin | Sci-fi | AMI, DOS, ST, APPII, C64 | Turn based strategy. Remake of Empire. |
1987 | Genghis Khan | Koei | Historical | AMI, DOS, MSX, NES, PC98, X68K | Grand strategy. |
1987 | Strategic Conquest II | Peter Merrill | Historical | APPII, MAC | 4X game. Sequel to Strategic Conquest. |
1987 | Xconq | Stan Shebs, others | n/a | CROSS | 4X game. Game engine. |
1988 | Battle Chess | Jayesh J. Patel, Troy P. Worrell, Michael Quarles | Abstract | AMI, APPII, C64, DOS, MAC, NES, PC98, ST, WIN3X, WIN9X, X68K | Chess |
1989 | Bandit Kings of Ancient China | Koei | Historical, Fantasy | AMI, DOS, MAC, MSX, NES | Tactical battles. Several sequels released only in China. |
1989 | L'Empereur | Koei | Historical | DOS, MSX, NES | Turn-based strategy. |
1989 | Military Madness | Hudson Soft | Sci-fi | PCE | Turn-based strategy. |
1989 | Nobunaga's Ambition II | Koei | Historical | GBC, NES | Grand strategy. Sequel to Nobunaga's Ambition. |
1989 | Nuclear War | New World | Sci-fi | AMI, DOS | Turn-based strategy. |
1989 | Storm Across Europe | SSI | Historical | AMI, C64, DOS, ST | Grand strategy. |
1989 | Warlords | Steve Fawkner | Fantasy | AMI, DOS, MAC | 4X game. First title in the series. |
1990 | Centurion: Defender of Rome | Bits of Magic | Historical | AMI, DOS, GEN | Real-time tactical battles. |
1990 | Romance of the Three Kingdoms II | Koei | Historical | AMI, DOS, GEN, MOBI, MSX, NES, SNES, WS | Grand strategy. Sequel to Romance of the Three Kingdoms. |
1990 | Spaceward Ho! | Delta Tao | Sci-fi | AMI, DOS, MAC, WIN | 4X game. |
1991 | Armada 2525 | Interstel Corporation | Sci-fi | DOS | 4X game. |
1991 | Sid Meier's Civilization | MicroProse | Historical | AMI, DOS, MAC, SNES, ST, WIN | 4X game. First title in the series. |
1991 | Fritz (chess) | Frans Morsch, Mathias Feist | Abstract | DOS, DS, iOS, PPC, PS3, Wii, WIN, WIN3X, WIN9X | Chess |
1991 | Nobunaga no Yabou: Zenkoku Han | Koei | Historical | GEN, NES, PS1, PCD, SNES | Grand strategy. |
1991 | Scorched Earth | Wendell Hicken | Abstract | DOS | Artillery game. |
1992 | Gemfire | Koei | Fantasy | DOS, GEN, MSX, NES, SNES | Turn-based tactical battles. |
1992 | Romance of the Three Kingdoms III: Dragon of Destiny | Koei | Historical | DOS, GEN, PCE, SCD, SNES | Grand strategy. Sequel to Romance of the Three Kingdoms II. |
1992 | VGA Planets | Tim Wisseman | Sci-fi | DOS, WIN | 4X game. |
1993 | Battleship | Mindscape | Abstract | GG, NES | Based on the board game of the same name. |
1993 | Empire Deluxe | Mark Baldwin, Bob Rakowsky | Abstract | DOS, MAC, WIN | Turn-based tactical battles. Remake of Empire: Wargame of the Century. |
1993 | Fantasy Empires | Silicon Knights | Fantasy | DOS | Successor to Cyber Empires. |
1993 | Genghis Khan II: Clan of the Gray Wolf | Koei | Historical | DOS, GEN, PC88, PC98, SNES, X68K | Sequel to Genghis Khan. |
1993 | Global Domination | Impressions | Historical | AMI, DOS | Grand strategy. Based on the board game, Risk. |
1993 | Liberty or Death | Koei | Historical | DOS, GEN, NES | Turn-based tactical battles. |
1993 | Master of Orion | Simtex | Sci-fi | DOS, MAC | 4X game. First title in the series. |
1993 | Nobunaga's Ambition: Lord of Darkness (a.k.a. Nobunaga no Yabou: Bushou Fuuun Roku) | Koei | Historical | GEN, NES, PS1, PCD, SNES | Grand strategy. |
1993 | Operation Europe: Path to Victory (a.k.a. Europa Sensen) | Koei | Historical | DOS, GEN, MSX, NES, SNES | Turn-based strategy. |
1993 | Starlord | Microprose | Sci-fi | AMI, DOS | Family domination. |
1993 | Space Empires | Malfador | Sci-fi | 4X game. First title in the series. | |
1993 | Warlords II | SSG | Fantasy | DOS, MAC, MOBI | 4X game. Sequel to Warlords. |
1994 | Archon Ultra | Toys for Bob | Fantasy | DOS | Fast-action battles. Remake of Archon: The Light and the Dark. |
1994 | Colonization, Sid Meier's | MicroProse | Historical | AMI, DOS, MAC, WIN | 4X game. |
1994 | Dark Legions | Silicon Knights | Fantasy | DOS | Fast-action battles. Similar gameplay to Archon: The Light and the Dark. |
1994 | Hammer of the Gods | Holistic | Fantasy | DOS | 4X game. Turn-based tactical battles. |
1994 | Lords of the Realm | Impressions | Historical | AMI, DOS | Real-time tactical battles. First title in the series. |
1994 | Master of Magic | Simtex | Fantasy | DOS | 4X game. Similar to Master of Orion. |
1994 | Nobunaga no Yabou: Haouden | Koei | Historical | 3DO, GEN, PS1, SCD, SNES | Grand strategy. |
1994 | Panzer General | SSI | Historical | 3DO, DOS, MAC, PS1, WIN | Operational. First title in the series. |
1994 | Romance of the Three Kingdoms IV: Wall of Fire | Koei | Historical | GBA, PCE, PS1, S32X, SNES, WII, WIN3X, WIN9X | Grand strategy. Sequel to Romance of the Three Kingdoms III: Dragon of Destiny. |
c. 1995 | Global Diplomacy | unknown | Historical | WIN | Grand-strategy. Play-by-email. Based on the board game, Diplomacy. |
c. 1995 | Age of Discovery | unknown | Historical | WIN | Grand-strategy. Play-by-email. Based on the board game, Diplomacy. |
1995 | Allied General | SSI | Historical | MAC, PS1, WIN | Operational. Part of the Five Star General series. |
1995 | Ascendancy | Logic Factory | Sci-fi | DOS | 4X game. |
1995 | Battleground 2: Gettysburg | TalonSoft | Historical | WIN | Sequel to Battleground: Ardennes. |
1995 | Battleground: Bulge-Ardennes | TalonSoft | Historical | WIN | First title in the series. |
1995 | Sid Meier's CivNet | MicroProse | Historical | WIN | 4X game. Enhanced remake of Sid Meier's Civilization'. |
1995 | Heroes of Might and Magic: A Strategic Quest | New World | Fantasy | DOS, GBC, MAC, WIN | First title in the series. |
1995 | Nobunaga no Yabou: Tenshoki | Koei | Historical | PS1, SAT, SNES | Grand strategy. |
1995 | Space Empires II | Malfador | Sci-fi | WIN | 4X game. Sequel to Space Empires. |
1995 | Stars! | Jeff Johnson, Jeff McBride | Sci-fi | WIN | 4X game. |
1995 | Worms | Team17 | Abstract | AMI, AMI32, DOS, GB, GEN, JAG, PS1, SAT, SNES | Artillery game. First title in the series. |
1996 | Battleground 3: Waterloo | TalonSoft | Historical | WIN | Sequel to Battleground 2: Gettysburg. |
1996 | Battleground 4: Shiloh | TalonSoft | Historical | WIN | Sequel to Battleground 3: Waterloo. |
1996 | Battleground 5: Antietam | TalonSoft | Historical | WIN | Sequel to Battleground 4: Shiloh. |
1996 | Birthright: The Gorgon's Alliance | Synergistic Software | Fantasy | DOS, WIN | Turn-based strategy. |
1996 | Chaos Overlords | Stick Man | Sci-fi | MAC, WIN | Turn-based strategy. |
1996 | MissionForce: CyberStorm | Dynamix | Sci-fi | PC | Turn-Based strategy |
1996 | Sid Meier's Civilization II | MicroProse | Historical | PS1, MAC, WIN | 4X game. Sequel to Sid Meier's Civilization. |
1996 | Sid Meier's Civilization II: Conflicts in Civilization | MicroProse | Historical | WIN | 4X game. Expansion to Sid Meier's Civilization II. |
1996 | Conquest of the New World | Interplay Entertainment | Historical | DOS, MAC | Turn-based strategy. |
1996 | Daisenryaku Expert WWII: War in Europe | ASCII | Historical | SNES | Turn-based strategy. |
1996 | Deadlock: Planetary Conquest | Accolade | Sci-fi | MAC, WIN | 4X game. |
1996 | Emperor of the Fading Suns | Holistic | Sci-fi | WIN | 4X game. Based on the RPG Fading Suns. |
1996 | Fantasy General | SSI | Fantasy | DOS | Operational. Part of the Five Star General series. |
1996 | Freeciv | Freeciv team | Historical | CROSS | 4X game. Civilization clone. |
1996 | Heroes of Might and Magic II: The Succession Wars | New World | Fantasy | DOS, MAC, WIN | Sequel to Heroes of Might and Magic: A Strategic Quest. |
1996 | Lords of the Realm II | Impressions | Historical | DOS, WIN | Real-time tactical battles. Sequel to Lords of the Realm. |
1996 | M.A.X.: Mechanized Assault & Exploration | Interplay | Sci-fi | DOS, WIN | Turn-based strategy. |
1996 | Master of Orion II: Battle at Antares | Simtex | Sci-fi | DOS, MAC, WIN | 4X game. Sequel to Master of Orion. |
1996 | Nobunaga no Yabou: Returns | Koei | Historical | PS1, SAT | Grand strategy. |
1996 | Robert E. Lee: Civil War General | Impressions | Historical | WIN | Turn-based strategy. |
1996 | Star General | Catware, SSI | Sci-fi | DOS, WIN | Based on The Fleet series of books by David Drake and Bill Fawcett. |
1996 | Worms: Reinforcements | Team17 | Abstract | DOS | Artillery game. Expansion to Worms. |
1997 | Achtung Spitfire! | Big Time | Historical | MAC, WIN | Strategy wargame. Turn-based tactical battles. Prequel to Over the Reich. |
1997 | Battleground 6: Napoleon in Russia | TalonSoft | Historical | WIN | Sequel to Battleground 5: Antietam. |
1997 | Battleground 7: Bull Run | TalonSoft | Historical | WIN | Sequel to Battleground 6: Napoleon in Russia. |
1997 | Battleground 8: Prelude to Waterloo | TalonSoft | Historical | WIN | Sequel to Battleground 7: Bull Run. |
1997 | Grant, Lee, Sherman: Civil War Generals 2 | Impressions | Historical | WIN | Sequel to Robert E. Lee: Civil War General. |
1997 | Civilization II: Fantastic Worlds | MicroProse | Fantasy | WIN | 4X game. Expansion to Sid Meier's Civilization II'. |
1997 | Conquest of Elysium II | Illwinter | Fantasy | LIN, MAC, WIN | CROSS |
1997 | Fallen Haven[1] | Les Productions Micomeq[2] | Sci-fi | WIN | Turn-based tactical battles. |
1997 | Heroes of Might and Magic II: The Price of Loyalty | New World | Fantasy | WIN | Expansion to Heroes of Might and Magic II: The Succession Wars. |
1997 | Imperialism | Frog City | Historical | MAC, WIN | 4X game. Grand strategy. |
1997 | Lords of Magic | Impressions | Fantasy | WIN | 4X game. Spin-off of Lords of the Realm. |
1997 | Lords of the Realm II: Siege Pack | Impressions | Historical | DOS, WIN | Real-time tactical battles. Expansion to Lords of the Realm II. |
1997 | Nobunaga no Yabou: Shouseiroku | Koei | Historical | DC, PS1, SAT | Grand strategy. |
1997 | Pacific General | SSI | Historical | WIN | Operational. Part of the Five Star General series. |
1997 | Panzer General II | SSI | Historical | WIN | Operational. Sequel to Panzer General. |
1997 | Romance of the Three Kingdoms V | Koei | Historical | DOS, GEN, PS1, WIN | Grand strategy. Sequel to Romance of the Three Kingdoms IV: Wall of Fire. |
1997 | Space Empires III | Malfador | Sci-fi | WIN | 4X game. Sequel to Space Empires II. |
1997 | Spellcross | Cauldron | Sci-fi | DOS | Turn-based tactical battles. |
1997 | Warlords III: Reign of Heroes | SSG | Fantasy | WIN | 4X game. Sequel to Warlords II. |
1997 | Worms 2 | Team17 | Abstract | WIN | Artillery game. Sequel to Worms. |
1997 | Worms: The Director's Cut | Team17 | Abstract | AMI | Artillery game. Sequel to Worms. |
1998 | Axis & Allies | Meyer/Glass | Historical | WIN | Grand strategy. |
1998 | Deadlock II: Shrine Wars | Cyberlore | Sci-fi | WIN | Sequel to Deadlock: Planetary Conquest. More of a remake than a sequel. |
1998 | Liberation Day | Micomeq | Sci-fi | WIN | Turn-based tactical battles. Sequel to Fallen Haven. |
1998 | Lords of Magic: Legends of Urak | Impressions | Fantasy | WIN | 4X game. Expansion to Lords of Magic. |
1998 | M.A.X. 2 | Interplay Productions | Sci-fi | WIN | Sequel to M.A.X.: Mechanized Assault & Exploration. |
1998 | The Operational Art of War I: 1939-1955 | TalonSoft | Historical | WIN | Operational. First title in the series. |
1998 | People's General | SSI | Historical | WIN | Operational. Part of the Five Star General series. |
1998 | Tom Clancy's ruthless.com | Red Storm Entertainment | Business | WIN | Turn-based corporate empire building. |
1998 | Warlords III: Darklords Rising | SSG | Fantasy | WIN | 4X game. Expansion to Warlords III: Reign of Heroes. |
1999 | Age of Wonders | Triumph | Fantasy | WIN | 4X game. |
1999 | Sid Meier's Alpha Centauri | Firaxis | Sci-fi | MAC, WIN | 4X game. |
1999 | Sid Meier's Alien Crossfire | Firaxis | Sci-fi | MAC, WIN | 4X game. Expansion to Sid Meier's Alpha Centauri. |
1999 | Arcomage | New World | Fantasy | WIN | Card battle. Mini-game in the Might and Magic series. |
1999 | Axis & Allies: Iron Blitz | ATARI | Historical | WIN | Grand strategy. Remake of Axis & Allies. |
1999 | Battleground 9: Chickamauga | TalonSoft | Historical | WIN | Sequel to Battleground 8: Prelude to Waterloo. |
1999 | Civilization II: Test of Time | MicroProse | Historical | WIN | 4X game. Expansion to Sid Meier's Civilization II. |
1999 | Civilization: Call to Power | Activision | Historical | LIN, MAC, WIN | 4X game. Spin-off of Sid Meier's Civilization. |
1999 | Disciples: Sacred Lands | Strategy First | Fantasy | WIN | 4X game. First title in the series. |
1999 | Heroes of Might and Magic III: Armageddon's Blade | New World | Fantasy | WIN | Expansion to Heroes of Might and Magic III: The Restoration of Erathia. |
1999 | Heroes of Might and Magic III: The Restoration of Erathia | New World | Fantasy | LIN, MAC, WIN | Sequel to Heroes of Might and Magic II: The Succession Wars. |
1999 | Imperialism II: Age of Exploration | Frog City | Historical | MAC, WIN | 4X game. Sequel to Imperialism. |
1999 | King of Dragon Pass | A Sharp | Fantasy | MAC, WIN | In many ways like an interactive novel. |
1999 | Nobunaga no Yabou: Reppuuden | Koei | Historical | DC, PS1 | Grand strategy. |
1999 | The Operational Art of War II: Flashpoint Kosovo | TalonSoft | Historical | WIN | Operational. Expansion to The Operational Art of War II: Modern Battles 1956-2000. |
1999 | The Operational Art of War II: Modern Battles 1956-2000 | TalonSoft | Historical | WIN | Operational. Sequel to The Operational Art of War I: 1939-1955. |
1999 | Panzer General 3D Assault | SSI | Historical | WIN | Operational. Sequel to Panzer General II. |
1999 | Star Trek: Birth of the Federation | MicroProse | Sci-fi | WIN | 4X game |
1999 | Warhammer 40,000: Rites of War | SSI | Sci-Fi | WIN | Operational. Part of the Five Star General series. |
1999 | Worms Armageddon | Team17 | Abstract | DC, GBC, N64, PS1, WIN | Artillery game. |
2000 | Call to Power II | Activision | Historical | WIN | 4X game. Sequel to Civilization: Call to Power. |
2000 | Heroes of Might and Magic III: The Shadow of Death | New World | Fantasy | WIN | Expansion to Heroes of Might and Magic III: The Restoration of Erathia. |
2000 | Hogs of War | Sheffield House | Abstract | PS, WIN | Artillery game. |
2000 | The Operational Art of War II: Elite Edition | TalonSoft | Historical | WIN | Operational. Re-release of The Operational Art of War II: Modern Battles 1956-2000 and The Operational Art of War II: Flashpoint Kosovo. |
2000 | The Operational Art of War: Century of Warfare | TalonSoft | Historical | WIN | Operational. Re-release of The Operational Art of War I: 1939-1955, The Operational Art of War II: Modern Battles 1956-2000 and The Operational Art of War II: Flashpoint Kosovo. |
2000 | Panzer General III: Scorched Earth | Mattel | Historical | WIN | Operational. Sequel to Panzer General 3D Assault. |
2000 | Reach for the Stars | SSG | Sci-fi | WIN | 4X game. Remake of Reach for the Stars for DOS. |
2000 | Romance of the Three Kingdoms VI: Awakening of the Dragon | Koei | Historical | PS1, PSP, WIN | Grand strategy. Sequel to Romance of the Three Kingdoms VI: Awakening of the Dragon. |
2000 | Romance of the Three Kingdoms VII | Koei | Historical | PS2, PSP, WIN | Grand strategy. Sequel to Romance of the Three Kingdoms VII. |
2000 | Shogun: Total War | Creative Assembly | Historical | WIN | 4X game. Real-time tactical battles. |
2000 | Space Empires IV | Malfador | Sci-fi | WIN | 4X game. Sequel to Space Empires III. |
2001 | Sid Meier's Civilization III | Firaxis | Historical | MAC, WIN | 4X game. Sequel to Sid Meier's Civilization II. |
2001 | Etherlords | Nival Interactive | Fantasy | WIN | Turn-based tactical battles. |
2001 | Heroes of Might and Magic: Quest for the Dragon Bone Staff | New World | Fantasy | PS2 | Spin-off of Heroes of Might and Magic: A Strategic Quest. |
2001 | Pocket Tanks | Blitwise | Sci-fi | WIN | Artillery game. |
2001 | Scorched 3D | Gavin Camp | Abstract | LIN, MAC, WIN | Artillery game. |
2001 | Shogun: Total War - The Mongol invasion | Creative Assembly | Historical | WIN | 4X game. Real-time tactical battles. Expansion to Shogun: Total War. |
2001 | Worms World Party | Team17 | Abstract | DC, GBA, NGE, PS1, WIN, MOBI | Artillery game. |
2002 | Age of Wonders II: The Wizard's Throne | Triumph | Fantasy | WIN | 4X game. Sequel to Age of Wonders |
2002 | Civilization III: Play the World | Firaxis | Historical | WIN | 4X game. Expansion to Sid Meier's Civilization III. |
2002 | Disciples II: Dark Prophecy | Strategy First | Fantasy | WIN | 4X game. Sequel to Disciples: Sacred Lands. |
2002 | Dominions: Priests, Prophets and Pretenders | Illwinter | Fantasy | LIN, MAC, WIN | First title in the series. |
2002 | Empire Deluxe Internet Edition | Killer Bee Software | Abstract | WIN | Turn based strategy. Remake of Empire Deluxe. |
2002 | Heroes of Might and Magic IV: The Gathering Storm | New World | Fantasy | WIN | Expansion to Heroes of Might and Magic IV. |
2002 | Heroes of Might and Magic IV | New World | Fantasy | MAC, WIN | Sequel to Heroes of Might and Magic III: The Restoration of Erathia. |
2002 | Medieval: Total War | Creative Assembly | Historical | WIN | 4X game. Real-time tactical battles. |
2002 | MoonBase Commander | Humongous | Sci-fi | WIN | Turn-based strategy. |
2002 | Nobunaga no Yabou: Ranseiki | Koei | Historical | Xbox | Grand strategy. |
2002 | Nobunaga no Yabou: Soutensoku | Koei | Historical | WIN | Grand strategy. |
2002 | Romance of the Three Kingdoms VIII | Koei | Historical | PS2, PSP, WIN | Grand strategy. Sequel to Romance of the Three Kingdoms VIII. |
2002 | Strategic Command: European Theater | Fury | Historical | WIN | Turn-based strategy. |
2003 | Age of Wonders: Shadow Magic | Triumph | Fantasy | WIN | 4X game. Sequel to Age of Wonders II: The Wizard's Throne |
2003 | The Battle for Wesnoth | David White | Fantasy | LIN, MAC, WIN | Open-source project. |
2003 | Civilization III: Conquests | BreakAway, Firaxis | Historical | WIN | 4X game. Expansion to Sid Meier's Civilization III. |
2003 | Disciples II: Guardians of the Light | Strategy First | Fantasy | WIN | 4X game. Expansion to Disciples II: Dark Prophecy. |
2003 | Disciples II: Rise of the Elves | Strategy First | Fantasy | WIN | 4X game. Expansion to Disciples II: Dark Prophecy. |
2003 | Disciples II: Servants of the Dark | Strategy First | Fantasy | WIN | 4X game. Expansion to Disciples II: Dark Prophecy. |
2003 | Dominions II: The Ascension Wars | Illwinter | Fantasy | LIN, MAC, WIN | Sequel to Dominions: Priests, Prophets and Pretenders. |
2003 | Etherlords II | Nival Interactive | Fantasy | WIN | Turn-Based tactical battles. Sequel to Etherlords. |
2003 | Galactic Civilizations | Stardock | Sci-fi | WIN | 4X game. First title in the series. |
2003 | Heroes of Might and Magic IV: Winds of War | New World | Fantasy | WIN | Expansion to Heroes of Might and Magic IV. |
2003 | Massive Assault | Wargaming | Sci-fi | MAC, WIN | Turn-based strategy. |
2003 | Master of Orion III | Quicksilver | Sci-fi | MAC, WIN | 4X game. Sequel to Master of Orion II: Battle at Antares. |
2003 | Medieval: Total War - Viking Invasion | Creative Assembly | Historical | WIN | 4X game. Real-time tactical battles. Expansion to Medieval: Total War. |
2003 | Romance of the Three Kingdoms IX | Koei | Historical | PS2, WIN | Grand strategy. Sequel to Romance of the Three Kingdoms IX. |
2003 | Space Rangers | Elemental Games | Sci-fi | WIN | Operational |
2003 | Star Chamber: The Harbinger Saga | Worlds Apart | Sci-fi | WIN | Card battle. |
2003 | Warlords IV: Heroes of Etheria | Infinite | Fantasy | WIN | 4X game. Sequel to Warlords III: Reign of Heroes. |
2003 | Worms 3D | Team17 | Abstract | GCN, MAC, PS2, WIN, Xbox | Artillery game. Sequel to Worms 2. |
2004 | Anacreon: Imperial Conquest in the Far Future | George Moromisato | Sci-fi | WIN | 4X game. Remake of Anacreon: Reconstruction 4021. |
2004 | Empire Deluxe Enhanced Edition | Killer Bee Software | Abstract | WIN | Turn based strategy. Expansion of Empire Deluxe. |
2004 | Galactic Civilizations: Altarian Prophecy | Stardock | Sci-fi | WIN | 4X game. Expansion to Galactic Civilizations. |
2004 | Massive Assault Network | Wargaming | Sci-fi | WIN | Turn-based tactical battles. |
2004 | Rome: Total War | Creative Assembly | Historical | WIN | 4X game. Real-time tactical battles. |
2004 | Space Rangers 2: Dominators | Elemental Games | Sci-fi | WIN | Operational |
2004 | Spartan | Slitherine | Historical | WIN | 4X game. Real-time tactical battles. |
2004 | Strength & Honour | Magitech | Historical | WIN | 4X game. Real-time tactical battles. |
2004 | Worms Forts: Under Siege | Team17 | Abstract | PS2, WIN, Xbox | Artillery game. |
2005 | Sid Meier's Civilization IV | Firaxis | Historical | MAC, WIN | 4X game. Sequel to Sid Meier's Civilization III. |
2005 | Daisenryaku Portable | Genki | Historical | PSP | Turn-based strategy. |
2005 | Dominions 3: The Awakening | Illwinter | Fantasy | LIN, MAC, WIN | Sequel to Dominions II: The Ascension Wars. |
2005 | Massive Assault: Phantom Renaissance (aka Domination) | Wargaming | Sci-fi | MAC, WIN | Turn-based tactical battles. Sequel to Massive Assault |
2005 | Romance of the Three Kingdoms X | Koei | Historical | PS2, WIN | Grand strategy. Sequel to Romance of the Three Kingdoms X. |
2005 | Rome: Total War: Barbarian Invasion | Creative Assembly | Historical | WIN | 4X game. Real-time tactical battles. Expansion to Rome: Total War. |
2005 | Worms 4: Mayhem | Team17 | Abstract | PS2, WIN, Xbox | Artillery game. Sequel to Worms 3D. |
2006 | Aedis Eclipse: Generation of Chaos | Idea Factory | Fantasy | PSP | Real-time tactical battles. Sequel to Generation of Chaos'. |
2006 | C-evo | Steffen Gerlach | Historical | WIN | 4X game. Civilization clone. |
2006 | Sid Meier's Civilization IV: Warlords | Firaxis | Historical | MAC, WIN | 4X game. Expansion to Sid Meier's Civilization IV. |
2006 | Galactic Civilizations II: Dread Lords | Stardock | Sci-fi | WIN | 4X game. Sequel to Galactic Civilizations. |
2006 | Generation of Chaos | Idea Factory | Fantasy | PSP | Real-time tactical battles. Fourth title in the series. |
2006 | Heroes of Might and Magic V: Hammers of Fate | Nival | Fantasy | WIN | Expansion to Heroes of Might and Magic V. |
2006 | Heroes of Might and Magic V | Nival | Fantasy | WIN | Sequel to Heroes of Might and Magic IV. |
2006 | Massive Assault Network 2 | Wargaming | Sci-fi | WIN | Turn-based tactical battles. Sequel to Massive Assault Network |
2006 | The Operational Art of War III | Matrix | Historical | WIN | Operational. Sequel to The Operational Art of War II: Modern Battles 1956-2000. |
2006 | Romance of the Three Kingdoms XI | Koei | Historical | PS2, WIN | Grand strategy. Sequel to Romance of the Three Kingdoms XI. |
2006 | Rome: Total War: Alexander | Creative Assembly | Historical | WIN | 4X game. Real-time tactical battles. Expansion to Rome: Total War. |
2006 | Space Empires V | Malfador | Sci-fi | WIN | 4X game. Sequel to Space Empires IV. |
2006 | Sword of the Stars | Kerberos | Sci-fi | WIN | 4X game. Real-time tactical battles. |
2006 | Worms: Open Warfare | Team17 | Abstract | DS, PSP | Artillery game. |
2007 | Sid Meier's Civilization IV: Beyond the Sword | Firaxis | Historical | MAC, WIN | 4X game. Expansion to Sid Meier's Civilization IV. |
2007 | Darkwind: War on Wheels | Psychic Software | Sci-fi | MAC, WIN | Post-apocalyptic car combat. |
2007 | Fantasy Wars | Ino-Co Plus | Fantasy | WIN | Turn-Based Strategy. |
2007 | Galactic Civilizations II: Dark Avatar | Stardock | Sci-fi | WIN | 4X game. Expansion to Galactic Civilizations II: Dread Lords. |
2007 | Heroes of Might and Magic V: Tribes of the East | Nival | Fantasy | WIN | Expansion to Heroes of Might and Magic V. |
2007 | Making History: The Calm & The Storm | Muzzy Lane | Historical | WIN | Grand strategy. |
2007 | Medieval II: Total War: Kingdoms | Creative Assembly | Historical | WIN | 4X game. Real-time tactical battles. Expansion to Medieval II: Total War. |
2007 | Medieval II: Total War | Creative Assembly | Historical | WIN | 4X game. Real-time tactical battles. Sequel to Medieval: Total War. |
2007 | Sword of the Stars: Born in Blood | Kerberos | Sci-fi | WIN | 4X game. Real-time tactical battles. Expansion to Sword of the Stars. |
2007 | Worms | Team17 | Abstract | X360, PS3 | Artillery game. |
2007 | Worms: Open Warfare 2 | Team17 | Abstract | DS, PSP | Artillery game. Sequel to Worms: Open Warfare. |
2008 | Sid Meier's Civilization IV: Colonization | Firaxis | Historical | WIN | 4X game. Remake of Sid Meier's Colonization. |
2008 | Galactic Civilizations II: Twilight of the Arnor | Stardock | Sci-fi | WIN | 4X game. Expansion to Galactic Civilizations II: Dread Lords. |
2008 | Nobunaga's Ambition: Rise to Power (a.k.a. Nobunaga no Yabou: Tenka Souhei) | Koei | Historical | PS2 | Grand strategy. |
2008 | Sword of the Stars: A Murder of Crows | Kerberos | Sci-fi | WIN | 4X game. Real-time tactical battles. Expansion to Sword of the Stars. |
2008 | TripleA | TripleA team | Historical | CROSS | Grand strategy. Clone of the board game, Axis and Allies. |
2008 | Worms: A Space Oddity | Team17 | Abstract | WII | Artillery game. |
2009 | Armada 2526 | Ntronium Games | Sci-fi | WIN | 4X game. Real-time tactical battles. |
2009 | Blood Bowl | Cyanide | Fantasy | DS, PSP, WIN, X360 | Turn-based tactics and strategy. |
2009 | Empire: Total War | Creative Assembly | Historical | WIN | 4X game. Real-time tactical battles. |
2009 | Panzer General: Allied Assault | Petroglyph Games | Historical | X360 | Clone of the board game. |
2009 | Nobunaga's Ambition: Iron Triangle (a.k.a. Nobunaga no Yabou: Kakushin) | Koei | Historical | PS2, WII | Grand strategy. |
2009 | Operation Barbarossa – The Struggle for Russia | Binary Evolution Studios | Historical | WIN | Operational. |
2009 | Worms 2: Armageddon | Team17 | Abstract | X360, PS3, IOS, AND | Artillery game. Re-release of Worms: Armageddon. |
2010 | Sid Meier's Civilization V | Firaxis Games | Historical | MAC, WIN | 4X game. Sequel to Sid Meier's Civilization IV |
2010 | Elven Legacy | Ino-Co Plus | Fantasy | Mac, WIN | Turn-Based Strategy. Sequel to Fantasy Wars |
2010 | Napoleon: Total War | Creative Assembly | Historical | WIN | 4X game. Real-time tactical battles. |
2010 | Disciples III: Renaissance | Akella | Fantasy | WIN | 4X game. Sequel to Disciples II: Dark Prophecy. |
2010 | Elemental: War of Magic | Stardock | Fantasy | WIN | 4X game with a fantasy theme, combining role-playing elements. |
2010 | Greed Corp | W!Games | Sci-fi | PS3, WIN, X360 | Turn-based strategy. |
2010 | Worms: Battle Islands | Team17 | Abstract | PSP, WII | Artillery game. |
2010 | Worms Reloaded | Team17 | Abstract | LIN, MAC, WIN | Artillery game. |
2011 | Iron Grip: Marauders | ISOTX | Sci-fi | MAC, WIN | Turn-based strategy. |
2011 | Might & Magic Heroes VI | Black Hole Entertainment | Fantasy | WIN | 4X game. |
2011 | Total War: Shogun 2 | Creative Assembly | Historical | WIN | 4X game. Real-time tactical battles. |
2011 | Worms Ultimate Mayhem | Team17 | Abstract | PS3, WIN, X360 | Artillery game. Re-release of Worms 4: Mayhem. |
2012 | Battle of the Bulge | Shenandoah Studio | Historical | MAC, WIN | Turn-based strategy. Wargame |
2012 | Elemental: Fallen Enchantress | Stardock | Fantasy | WIN | 4X game. |
2012 | Endless Space | Amplitude Studios | Sci-fi | WIN | 4X game. |
2012 | Warlock: Master of the Arcane | Ino-Co Plus | Fantasy | WIN | 4X game. |
2012 | Worms Revolution | Team17 | Abstract | MAC, PS3, PSV, WIN, X360 | Artillery game. |
2013 | Expeditions: Conquistador | Logic Artists | Historical | LIN, MAC, WIN | Turn-based strategy. |
2013 | Worms 3 | Team17 | Abstract | IOS, MAC | Artillery game. |
2013 | Worms Clan Wars | Team17 | Abstract | WIN | Artillery game. |
2014 | Age of Wonders III | Triumph | Fantasy | WIN | 4X game. Sequel to Age of Wonders: Shadow Magic |
2014 | Sid Meier's Civilization: Beyond Earth | Firaxis Games | Sci-fi | MAC, LIN, WIN | 4X game. |
2014 | Endless Legend | Amplitude Studios | Fantasy | WIN | 4X game. |
2014 | The Last Federation | Arcen Games | Sci-fi | LIN, MAC, WIN | 4X game. Turn-Based tactical battles. |
2014 | Warlock II: The Exiled | Ino-Co Plus | Fantasy | MAC, WIN | 4X game. |
2015 | Galactic Civilizations III | Stardock | Sci-fi | WIN | 4X Turn-based strategy, 64 bit only, DX10 + |
2015 | Making History: The Great War | Muzzy Lane Software | Historical | LIN, MAC, WIN | Turn-based strategy. |
2015 | Sid Meier's Starships | Firaxis Games | Sci-fi | MAC, WIN | 4X game. Turn-based tactical battles. |
2015 | Sorcerer King | Stardock | Fantasy | WIN | 4X Turn-based strategy. |
2015 | Total War: Attila | The Creative Assembly | Historical | WIN | Turn-based strategy. Real-time tactical battles. |
2015 | Warhammer 40,000: Regicide | Hammerfall Publishing | Sci-fi | WIN | Turn-based strategy. |
2015 | Gremlins, Inc. | Charlie Oscar | Fantasy | LIN, MAC, WIN | Turn-based strategy. Digital board game. |
2016 | Sid Meier's Civilization VI | Firaxis Games | Historical | MAC, WIN, LIN | 4X game. Sequel to Civilization V |
2016 | Endless Space 2 | Amplitude Studios | Sci-fi | WIN | Turn-based Strategy |
2016 | Tahira: Echoes of the Astral Empire | Whale Hammer Games | Sci-fi | LIN, MAC, WIN | Turn-based Strategy |
2017 | Stars in Shadow | Ashdar Games | Sci-fi | WIN | 4X turn-based strategy and tactics |
2018 | Chessaria: The Tactical Adventure | Pixel Wizards | Fantasy | MAC, WIN | Turn-based strategy. Digital board game. |
2018 | Into the Breach | Subset Games | Sci-fi | LIN, MAC, WIN, Switch | Turn-based strategy. |
2018 | Aggressors: Ancient Rome | Kubat Software | Historical | WIN | 4X game. Grand strategy. |
2019 | Clans to Kingdoms | Clans to Kingdoms | Historical | WIN | Turn-Based Strategy, 4X, city building game. |
2019 | Interstellar Space: Genesis | Praxis Games | Sci-fi | WIN | 4X turn-based strategy and tactics |
TBA | FreeCol | FreeCol team | Historical | CROSS | 4X game. Colonization clone. A playable development version can be downloaded. |
TBA | FreeOrion | FreeOrion team | Sci-fi | CROSS | 4X game. A playable development version can be downloaded. |
TBA | Thousand Parsec | Tim Ansell, Lee Begg | Sci-fi | CROSS | 4X game. Game engine. A playable development version can be downloaded. |
References[edit]
- ^IGN on Fallen Haven 'www.ign.com/games/fallen-haven/pc-3063'
- ^IGN on Interactive-Magic 'www.ign.com/companies/interactive-magic'
Our editors independently research, test, and recommend the best products; you can learn more about our review process here. We may receive commissions on purchases made from our chosen links.
The Rundown
- Best Overall: Civilization 6 at Amazon, 'Allows you to achieve domination both aggressively and diplomatically.'
- Best Science Fiction:Stellaris at Steam, 'This niche strategy game is vast and unlimited in its potential.'
- Best Fantasy:Total War: Warhammer II at Steam, 'This game pits elves against lizardmen in fantastical brawls.'
- Best Business: Offworld Trading Company at Steam, 'Success isn't just down to violence, but keen business acumen.'
- Best Military: Imperator: Rome at Microsoft, 'This is a tale of political intrigue and violent battles.'
- Best for Epic Battles: Total War: Three Kingdoms at Walmart, 'The best game that the franchise has ever seen over the course of two decades.'
- Best for Novice Players:StarCraft II at Amazon, 'Relies on heavy intense strategies to counterbalance your opponents. '
- Best Console Game:Halo Wars 2 at Amazon, 'An epic game that faces you off with space marines and aliens.'
- Best Combat: X-COM 2 at Amazon, 'Want to shoot aliens and not worry about resource gathering? X-COM 2 has you covered.'
Our Top Picks
Best Overall: Civilization 6
Considered one of the finest strategy games ever, save yourself the time and immediately buy Civilization 6. The beauty behind it is its sheer sense of scale and potential. The idea is that you develop a civilization from a tiny rudimentary settlement and eventually turn it into a world power that's capable of great things.
What kind of world power your civilization becomes is mostly down to you. You can achieve victory through military domination (wiping out all other empires), through technological superiority or even cultural influence. It's all down to the many steps you take as you progress in your bid to achieve some form of fame within the world. Being able to choose a kinder path or a more violent route is a great twist in a genre that's typically more aggressive.
It's possible to explore and discover new cities and technologies that are scattered around the world, as well as engage in trade talks and negotiations with other world leaders. In every session, how things unfold is randomized so you can't predict how the A.I. opponent will react based upon past game sessions, giving the game plenty of longevity and replayability. There's also multiplayer in both competitive and cooperative modes, allowing you to join up with friends online.
Being able to tackle things in completely different ways ensures that this is an ideal strategy game for aggressive players as well as more diplomatic and thoughtful types. It's a must-have for strategy enthusiasts.
Best Science Fiction: Stellaris
Many strategy games aren't considered the most accessible strategy games out there. As the name suggests, they tend to focus on the loftier ambitions of the genre - being convoluted and involving a lot of careful thinking and planning. Stellaris is one of the more accessible strategy games out there while still easily challenging its players along the way.
Set in space, players take control of a species during the early stages of that race's quest to explore space. Arguably, that's the most fascinating part of any science fiction journey and it leads to plenty of potential from Stellaris. You can choose to manage an empire, engage in a plethora of warfare, or learn to pursue the diplomatic route and forge partnerships with other civilizations. There's a certain amount of flexibility here with each route offering a different form of challenge.
The game's broken up mostly into three key areas - the early game of exploring and colonization, followed by governing, and finally, the ability to trigger galaxy-wide implications based on your actions. That means that Stellaris is always thrilling stuff. With seemingly endless choices available to you, this is something that will last hundreds of hours.
Best Fantasy: Total War: Warhammer II
The Warhammer fantasy universe is a rich and diverse world to use in the context of strategy gaming, and Total War: Warhammer II truly embraces it. Kind of like a more bloodthirsty version of Lord of the Rings, Total War: Warhammer II has you pitting different factions against each other in an epic war.
There are four factions to choose from including Lizardmen, High Elves, Dark Elves, and Skaven. Each forms part of the narrative-driven campaign mode so there's a compelling story to follow along in conjunction with the action. Combat is available in two different ways too. There's the turn-based open-world campaign mode, as well as a real-time strategy option. In either case, planning many moves ahead is vital to your chances of success.
You need to concentrate on army building and conquest, as well as resource gathering to stand a chance of surviving. That means plenty of multi-tasking and figuring out which objective to prioritize and when. Researching new technologies is just as important here as dominating through sheer force. Being able to discover new areas is a particular joy, invoking Age of Empires style memories. No longer do you have to focus on just having the biggest army.
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Elsewhere, there's a multiplayer mode as well, so you can spend time competing with friends and other players online, with the promise of no two games being the same. If you previously owned the first Total War: Warhammer game, you can combine the two to gain access to a huge combined campaign called Mortal Empires which further extends the fun. For fans of the Warhammer universe, it's a bit of an unmissable game that can easily last hundreds of hours.
Also check out our picks for the best PC war games.
Best Business: Offworld Trading Company
Economic warfare is the name of the game in Offworld Trading Company - a game that tackles strategy from a more original perspective than most. Set on Mars, players are placed in charge of one of four off-world trading companies. It's down to their shrewd business skills if they want to become the winner. This is achieved by buying a majority stake in every off-world trading company in the game and it's far from a simple task.
The key to success mostly comes down to resource gathering. The game has 13 different resources including materials such as water, aluminum, iron, silicon, carbon, as well as more complicated ideas such as Hydrolysis reactors which can break water apart into oxygen and fuel. How the resources work out for you depend on how the game plays out. As in other forms of business, supply and demand fluctuate constantly so it's down to you to figure out when to buy and sell and how best to work your way up in the trading world.
The underground black market also plays a part if you want to get your hands a little dirtier with the option to purchase things like underground nukes that can wipe out resources before your opponents reach them, or arrange mutinies to slow them down further. There's a keen sense of real science and real economics here which makes Offworld Trading Company more distinctive than most. In particular, it'll really grip those with an active interest in financial systems or business ethics.
Best Military: Imperator: Rome
For those players who look at the Ancient Roman Empire and wish they could participate in it in some way, there's Imperator: Rome. It's a vast experience that primarily focuses on nation-building and empire accruing. Because of that, it can be quite daunting at times.
You have to keep an eye on a lot of things such as how best to develop your population, but also best to keep them happy. An unhappy population can lead to treachery and rebellion which anyone with a brief knowledge of history will know never leads to a good ending for the leader. Combat also plays a significant role here with each culture having a different way of waging wars, so your choice at the outset of which clan to use makes a big difference in the long term.
Just to give you even more things to consider, you also need to manage the Senate and keep court together and well controlled. Plus, there's the matter of investing in infrastructure and maintaining your resource bases. The game has over 7000 cities to discover, along with over 83 different regions so you're definitely going to have plenty of time to sink into the world of Imperator: Rome.
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Best for Epic Battles: Total War: Three Kingdoms
When it comes to real-time strategy games, the Total War series stands the test of time. But in the case of Total War: Three Kingdom, developer Creative Assembly went above and beyond expectations to craft the best game that the franchise has ever seen over the course of two decades. At its most basic level, it explores the Chinese Three Kingdoms period in a respectful and absolutely gripping manner.
Real-world heroes like Liu Bei stand in for iconic figures from Western history for a massive, complex game with a campaign mode as fascinating and endlessly entertaining as its singular battles. With a setting that works well with the Total War brand and balanced mechanics to level it all out, it's a remarkable showcase of not only developer talent but the massive potential for the genre as well. Even if you find the setting uninteresting, you might change your mind after a few rounds of battle.
You may also be interested in checking out our picks for the best PC games of the year.
Best for Novice Players: StarCraft II
Debatably the most popular Real Time Strategy (or RTS game) series in existence, StarCraft II is the sequel to the 1998 hit game StarCraft. Where most games that center on a war features only two factions, the plot of the StarCraft games are all about a rock-paper-scissors approach to the combat and playable guilds. The military might of the Terrans fight the insect-looking Zerg who also fight the Protoss alien race in a three-way brawl to control the galaxy.
Unlike most other eSports titles, StarCraft II relies on heavy intense strategies to counterbalance your opponents. Each one of the three factions that you play as has their set of pros and cons. Blizzard (the company behind the game) has a tendency of making their games easy to play, but hard to master.
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It boasts a single player mode of over 70 missions with three different campaigns, huge multiplayer content and community made arcade modes. StarCraft requires more time-sensitive strategically made decisions with the constant feeling of urgency. If you’re up for a challenge and faster-paced gameplay, StarCraft is the choice.
Starcraft is one of the best PC exclusives ever. Check out our list of the best PC games you can buy right now.
Best Console Game: Halo Wars 2
Based on the ever-popular first-person shooter games, Halo Wars 2 is an epic real-time strategy game that picks up right in the middle of the story. The set-up is simple but the lore is expansive: there's a war raging on between the Covenant alien forces and the humans trying to prevent them from annihilating the universe using ancient forerunner technology. In Halo Wars, you control armies, ground vehicles, aerial brigades, and even the occasional laser from outer space. You'll see plenty of familiar Halo-centric staples, such as the energy swords the Elites wield, the Spartan super soldiers, and the Warthog jeep.
Similar to another great series, Command & Conquer, Halo Wars will also have you gathering resources, building units, and attacking the enemy defenses. The developers focused on creating a story focused campaign, by paying attention to every detail in the cut scenes to preserve the rich narrative the Halo games have built up for two decades now (between comics, web series, novels, and more).
Halo Wars is also the best RTS game on consoles because the first game was designed to be played with a controller. It removes some of the hassle more complicated games in the genre can have and makes the controls streamlined so you can play this RTS from your couch in comfort. This allows the multiplayer to feel just like the Halo shooters, which makes it all the more fun.
For more rad multiplayer options, take a look at some of the best split-screen PC games. Also, peek through our list of the best offline strategy games.
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Best Combat: X-COM 2
Keen to blow stuff up but also want to think ahead and plan your moves carefully? X-COM 2 is the game for you. Part of a franchise that's been around since the 1990s, it focuses on the efforts of a military organization trying to fight off an alien invasion.
Oftentimes, that means levels play out much like a game of chess. You and the AI enemy take turns to position your troops and trying to snipe at them from a distance. Cover plays a hugely valuable role here with a soldier out in the open pretty much destined to be killed. It's important to think ahead and work out safe routes to get near enough to the enemy to be able to take them out. That's made all the tenser by the fact that your soldiers can die permanently (depending on the difficulty level you set) meaning you can feel surprisingly sad at the death of a loyal part of your squad if you screw up.
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The soldiers can be upgraded along with your base so that you end up more powerful and with better equipment and weaponry. There's no focus on resources gathering here though, unlike other strategy games, with the emphasis squarely on combat. If you're keen to fight first, talk later, this is the strategy game for you.